The Museum Game
Oct11

The Museum Game

This blog continues the series on Digital Games and Learning.  Today’s blog looks at a great use of iPads at the Australian National Museum. The Museum game is a very clever use of I-pads in a museum.  The game was designed by the National Museum, Canberra.  It is a brilliant example of using some of the best features of digital gaming, and creating an absorbing learning game.  There is not even a whiff of broccoli about this...

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Of Airports and Angry Birds
Oct10

Of Airports and Angry Birds

This post continues the series on Digital Games and Learning.  Rebecca Fraser, a Melbourne author, shares her perspective about ipads and learning, from watching her five year old’s learning at the airport.   For the past year my husband and I have been debating whether to purchase an iPad for our son. We reasoned it would be an excellent source of entertainment and education, as well as exposing him to interactive technology...

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The slow drip, drip, drip feed of violence
Oct08

The slow drip, drip, drip feed of violence

This blog continues the series about Gaming and Learning.  It poses the questions about the more insidious learning that might be happening around violence. I suspect most parents would have a bit of a niggling feeling about the violence that creeps into the house along with the games.    What exactly might they be learning?  Of course with games, the kids aren’t passively taking it in, as with a TV show (be it news or show),...

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Impressing the Principal  – with gaming?
Oct07

Impressing the Principal – with gaming?

 This blog continues the series of Digital Games and Learning – looking at Age of Empires. I squirmed.  The leather chair was cold against my skin.  The principal’s manner was friendly enough.  The interview seemed to be going well, but I wondered, does he know?  I glanced over at my son. He was relaxed but leaning forward in his chair.  The principal was leaning forward too, fully engaged in Christopher’s telling of...

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X-boxes in the Classroom, Really?
Oct04

X-boxes in the Classroom, Really?

Todays blog continues the Digital Games and Kids series with a story of using popular X-box games in the classroom. This short video is a great exerpt from Good Games Spawn Point , the Australian Broadcasting Corporations’s kids show that  reviews new games out.  This segment features  an interview with Head Science Teacher Alice Leung, who uses X-box games in the classroom.  She uses games like Formula 1, Sonic and Sega All...

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Is it ‘game over, Princess?’
Oct04

Is it ‘game over, Princess?’

Today’s blog in this series on Digital Games and Kids,  is  kid’s formal education and gaming.  What does the research say about this topic?   One article I found that  provides a good summary of research into Leaning and gaming is ‘Our Princess Is in Another Castle, A Review of Trends in Serious Gaming’, by Michael F Young and colleagues in 2012.  I love the title.  Serious games, by the way,  are those which...

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